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Post by Kyle on Jul 18, 2009 11:35:51 GMT -5
Alright, here's something simple for all of you people. Keyblade Wielders start on Destiny Island. A mod will guide you through the world until you feel like leaving. Then a mod will have someway of getting you off the island to Traverse Town. Then you can move freely through the worlds. The Wielders fight Heartless and Nobodies, sometimes other Wielders for fun.
Heartless start off in Hollow Bastion's castle. You will go through training with a higher ranked heartless and once you pass you obtain the power to move through worlds as you please. Heartless fight other Heartless (unless you have an alliance), Nobodies, and Keyblade Wielders.
Nobodies start in The World That Never Was. You go through training with a higher ranked Nobody just like the Heartless. Once you pass you obtain the power to move through the worlds as you please. Nobodies fight other Nobodies (unless friended), Heartless, and Keyblade Wielders.
(If there are any questions just ask me on the Chatbox, PM me, or post the question in the Questions form.) Please remember, that some worlds have strong heartless that can kill you in one hit. Make sure you train before taking on these worlds!
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Post by Kyle on Nov 5, 2009 15:45:03 GMT -5
The currency we use is called Munny. Many of you probably already know this if you have played the Kingdom Hearts games. So for example you have 500 Munny.
There is a special form that ONLY Keyblade Wielders may use. They are called drive forms. There are 5 different forms, each heightening certain atributes. The way to get these forms is a mystery...
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Post by Kyle on Nov 5, 2009 15:47:17 GMT -5
For leveling up, you must gain a certain ammount of EXP. When you reach that requirement you level up! Each of your stats gain +1 so you should add that to them except HP which gets a +10 and MP which gets a +5, BUT as a bonus, you may give ONE of your stats an extra +1 bonus (not including HP or MP). This is just so you can chose which stat you want higher then the others.
If one of your stats get a bonus (Not including the level up bonus) you must add it in like this Strength: 4 +3 Understand? Great!
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Post by Kyle on Nov 11, 2009 15:01:22 GMT -5
MP or Magic Points get recharged by 5 after a battle. If you want it to be full before the next, you must use an Ether.
Health does not get recharged at all, so you should stock up on potions, or see an NPC that is your ally. They can heal you as well.
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Post by Kyle on Nov 11, 2009 18:33:29 GMT -5
The EXP you get from defeating an enemy depends on it's level. Doubble the level of the enemy you beat is the ammount of EXP you gain. For example, if you defeat a level 5 enemy, you get 10 EXP. Understand?
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Post by Kyle on Nov 12, 2009 15:56:28 GMT -5
Please know that when you Equip an item you put (E) at the beginning of the item name.
Also know that you may only equip only 1 armor per every 5 levels. For example if you are level 1, you can only have 1 armor and 1 accessory equipped. If you are level 5, you may have only 2 armor and 2 accessory equipped.
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